object - objectX - mission


void Storm(int nX, int nY, int nRange, int nUpTime, int nConstTime, int nDownTime, int nRainIntensity, int nStormIntensity, nStormPower)

Scope: private

Parameters
nX,nY -location
nRange - range
nRainIntensity: 1-10,
nStormIntensity: 1-10,
nStormPower: 1-10.
nUpTime - time to get full intensity
nConstTime - time of full intensity
nDownTime - time of fading

Return values
none

Description
It causes strong wind in selected area

See also