object - objectX - campaign


void CreateGamePlayer(int nPlayerNum, int nRace, int nPlayerType, string strScript)

Scope: private

Parameters
nRace one of:
    raceUCS,
    raceED
    raceLC
nPlayerType one of:
    playerAI
    playerLocal

Return values
none

Description
It creates permament GamePlayer fully operational campaign player responsible for keeping lists of researches, tank models, money etc.

See also