object - commandobject - unit
void MessageTalk(int nMessageNum)
Scope: private
Parameters
nMessageNum - number of message to play:
0 - selected talk,
1 - move command apply talk,
2 - attack command apply talk,
3 - other command apply talk,
4 - found enemy talk,
5 - help talk.
Return values
none
Description
Plays sound message number nMessageNum.
See also