Index    Objects hierarchy


transporter object [MP]

object
 +-- commandobject
      +-- unit
           +-- tank
                +-- transporter

Description

Scripts of type transporter are attached to Transporter units - used to transport other objects.

Functions

void CallGetUnit(int nX, int nY, int nZ)
void CallPutUnit(int nX, int nY, int nZ)
void CallDropUnit(int nX, int nY, int nZ)
int IsGettingUnit()
int IsPuttingUnit()
int IsDroppingUnit()
int HaveUnitOnHook()
int CanPutUnitFromHookInPoint(int nX, int nY, int nZ)
int IsUnitToGetInPoint(int nX, int nY, int nZ)
int FindFreePlaceToPutUnitFromHook(int nX, int nY, int nZ, int nSearchRange)
int GetFoundFreePlaceToPutUnitX()
int GetFoundFreePlaceToPutUnitY()
int GetFoundFreePlaceToPutUnitZ()
void SetAutoGetPoint(int nX, int nY, int nZ)
void InvalidateAutoGetPoint()
void SetAutoPutPoint(int nX, int nY, int nZ)
void InvalidateAutoPutPoint()