Index    Objects hierarchy


sapper object

object
 +-- commandobject
      +-- unit
           +-- tank
                +-- sapper

Description

Scripts of type sapper are attached to Sapper units.

Functions

void CallPutMine()
int  IsPuttingMine()
int  HaveMines()
int  GetMinesCount()
int  IsGoodPointForMine(int nX, int nY, int nZ)
int  AddMineAreaClose(int nX1, int nY1, int nZ1, int nX2, int nY2, int nZ2)
int  AddMineAreaMedium(int nX1, int nY1, int nZ1, int nX2, int nY2, int nZ2)
int  AddMineAreaFar(int nX1, int nY1, int nZ1, int nX2, int nY2, int nZ2)
int  AddMineLine(int nX1, int nY1, int nZ1, int nX2, int nY2, int nZ2)
int  AddMinePoint(int nX, int nY, int nZ)
void ResetMinePoints()
int  HaveMinePoints()
int  GetCurrMinePointX()
int  GetCurrMinePointY()
int  GetCurrMinePointZ()
int  NextMinePoint()
int  IsCurrentMineArea()
int  IsCurrentMineAreaClose()
int  IsCurrentMineAreaMedium()
int  IsCurrentMineAreaFar()
int  IsCurrentMineLineAndPoints()