Index    Objects hierarchy


repairer object

object
 +-- commandobject
      +-- unit
           +-- tank
                +-- repairer

Description

Scripts of type repairer are attached to Repaier units (chasis with repairer equipment).

Functions

void CallRepair(unit uTarget)
void CallConvert(unit uTarget)
void CallRepaint(unit uTarget)
void CallUpgrade(unit uTarget)
int  IsRepairing()
int  IsConverting()
int  IsRepainting()
int  IsUpgrading()
int  CanRepairTanks()
int  CanRepairBuildings()
int  CanConvertTanks()
int  CanConvertBuildings()
int  CanConvertHealthyTanks()
int  CanConvertHealthyBuildings()
int  CanRepaint()
int  CanUpgrade()
int  CanBeRepaired(unit uTarget)
int  CanBeConverted(unit uTarget)
int  CanBeRepainted(unit uTarget)
int  CanBeUpgraded(unit uTarget)
int  IsInGoodPointForOperateOnTarget(unit uTarget)
int  IsGoodPointForOperateOnTarget(unit uTarget, int nX, int nY, int nZ)
int  GetOperateOnTargetLocationX(unit uTarget)
int  GetOperateOnTargetLocationY(unit uTarget)
int  GetOperateOnTargetLocationZ(unit uTarget)
int  SetRepaintSideColor(int nSideColor)
void SetUpgradeWeapons(int nNotUpgrade)
void SetUpgradeChasis(int nNotUpgrade)
void SetUpgradeShield(int nNotUpgrade)