void SetScriptUnit(int nUnitIndex, unitex uUnit)
Scope: public
Parameters
uUnitIndex - index
uUnit - unit
Return values
none
Description
Sets pointer unit in common area at the specified index. it is useful to
establish comunication comunication between missions or for example tracing unit
(see LC campaign and fang)
See also
SetScriptData, GetScriptData,
GetScriptUnit