object - player


void EnableAIFeatures2(int nFlags, int nEnable)

Scope: public

Parameters
nFlags:
ai2BuildingTowers - AI defences heavilly attacked buildings by building defence towers
ai2BuildFromStartingPoint - AI tries to build everything as close to starting point as possible
ai2BuildSappers - AI builds sappers and order them to mine area around
ai2ChooseEnemy - allows AI to choose enemy (otherwise you have to use choose enemy function)
ai2NeutralAI - AI thread others AI as neutral
ai2BNSendResult.- player's result may be sent to EarthNet server (you can only disable this flag)

Return values
none

Description

See also