object - player


void AddToPreferenceList(int nBuildingType)

Scope: public

Parameters
nBuildingType - one of the following:

buildingNormal
buildingPowerPlant
buildingSolarPower
buildingEnergyTransmitter
buildingEnergyBattery
buildingBase
buildingFactory
buildingWaterBase
buildingSupplyCenter
buildingMine
buildingRefinery
buildingResourceTransportBase
buildingResearchCenter
buildingHeadquater
buildingBBC
buildingPlasmaControl
buildingTeleport
buildingSDIDefence
buildingShadowTower
buildingRadar
buildingWeatherControl
buildingTunnelEntrance
buildingSpaceStation
buildingTransportCenter
buildingMinningRefinery
buildingMinningResourceTransportBase
buildingBaseFactory

return values
none

Description
Makes certain building types defined above primary targets for AI

See also