Index    Objects hierarchy


objectX object

object
 +-- objectX

Description

Special unnamed object. It contains functions which are common for campaign and mission object. There are no scripts of this type.

Functions

(All functions are static)

void SaveCameraPosition()
void RestoreCameraPosition()
void SaveCameraPosition2(int nCameraNum)
void RestoreCameraPosition2(int nCameraNum)
void LookAt(int nX, int nY, int nZ, int nAlpha, int nViewNum, int nTunnel, int nWorldNum)
void LookAt(int nX, int nY, int nZ, int nAlpha, int nViewNum, int nTunnel, int nWorldNum, int nCameraNum)
void LookAt(int nX, int nY, int nZ, int nAlpha, int nViewNum, int nTunnel, int nWorldNum, int nDelay)
void LookAt(int nX, int nY, int nZ, int nAlpha, int nViewNum, int nTunnel, int nWorldNum, int nDelay, int nCameraNum)
void EnableCameraMovement(int nEnable) - not implemented
void EnableInterface(int nEnable) - not implemented
void ShowVideo(string strVideoName)
void MessageBox(string strMessage)
void SetAvailableWorlds(int nWorldsMask)
int  GetAvailableWorlds()
void EndGame(string strOutro)
void SetTime(int nDayTick)
int  GetDifficultyLevel()
void SendCustomEvent(int nParam1, int nParam2, int nParam3, int nParam4, int nParam5)

Enums

Player races:

raceUCS
raceED
raceLC